Anaru @ Greymouth High School
Greymouth, West Coast, New Zealand.
Thursday, 26 July 2018
dunnoo
This week in English/P.E we learnt to play a game called Palin. This week i enjoyed the game, it was a fun game because we had to hit the ball up the court and fight to get it to our end to score a point. Some challenges i experienced were getting the ball up the court and getting it between everybody. I dealt with those challenges by doing what i had to to help the team and play fair.
Tuesday, 15 May 2018
English connections
In English today we learnt about augmented and virtual reality.
Augmented reality is when the fake world comes to reality. Virtual reality is when you go into the world of game. An example of virtual reality can be seen in Uncanny valley. They go into the animation from the piercing. An example of the augmented hunger games.
Augmented reality is when the fake world comes to reality. Virtual reality is when you go into the world of game. An example of virtual reality can be seen in Uncanny valley. They go into the animation from the piercing. An example of the augmented hunger games.
Wednesday, 7 June 2017
Year 9 Art
9 Art 2017
1. Respect
2. Responsibility
3. Learning
4. Self Management
5. Safety
Explain how these key competencies might work in the art room in this column?
I can show thinking in the art room by:
: Thinking about the art you are making
: Relevance
: Creative
: Helping
: Friendly
I can show relating to others in the art room by:
1. Follow instructions respectfully (R2O)
Help, Friendly
Managing self
I can show managing self in the art room by
: Being prepared to learn
: Being on time to class
: Bringing the right attitude
: Using manners
I can show using language, symbols, and texts relating to others by:
: Doing the tasks that has been set for us to do
: Using a blog for art
I can show participating and contributing in the art room by:
: Respecting the art room, Look after equipment, Return and clean (P&C)
: Join in discussions
: Listening
Symbols of me
: Chicken nuggets
: Dog
: Blue
: 11
: Hunting Aotearoa
: Rap
What i like
: League
: Scooters
: Hunting
: fishing
: Outdoors
Favourite league team
: Warriors
Favourite basketball team
: GSW
1. Respect
2. Responsibility
3. Learning
4. Self Management
5. Safety
Explain how these key competencies might work in the art room in this column?
I can show thinking in the art room by:
: Thinking about the art you are making
: Relevance
: Creative
: Helping
: Friendly
I can show relating to others in the art room by:
1. Follow instructions respectfully (R2O)
Help, Friendly
Managing self
I can show managing self in the art room by
: Being prepared to learn
: Being on time to class
: Bringing the right attitude
: Using manners
I can show using language, symbols, and texts relating to others by:
: Doing the tasks that has been set for us to do
: Using a blog for art
I can show participating and contributing in the art room by:
: Respecting the art room, Look after equipment, Return and clean (P&C)
: Join in discussions
: Listening
Symbols of me
: Chicken nuggets
: Dog
: Blue
: 11
: Hunting Aotearoa
: Rap
What i like
: League
: Scooters
: Hunting
: fishing
: Outdoors
Favourite league team
: Warriors
Favourite basketball team
: GSW
Wednesday, 6 April 2016
Curious Cove Camp
Curious Cove Camp
On monday most of syndicate had to get up at about 6.30 to get ready for school camp when we got to school we had to put our bags out in front of the school then we had to go into the hall to wait for the next instruction finally the busses arrived.We got on the bus and started our journey to curious cove then we stopped at lake rotoiti for lunch there were heaps of eels under the jetty matua emille,kahya and te ora got into the water to then we got back into the busses and left to go to picton finally we arrive at picton.We got in a line and passed the bags down the line to the end where the boat was and after that we got on the boat and went to the camp we were on the boat for about 1 hour finally we got to curious cove everyone was so excited.
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